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Character animator tutorials
Character animator tutorials




character animator tutorials
  1. #CHARACTER ANIMATOR TUTORIALS UPDATE#
  2. #CHARACTER ANIMATOR TUTORIALS DOWNLOAD#

Now launch After Effects and choose File > Scripts > New Comp from Character Animator Recording.jsx. This exports the video as a PNG sequence and the audio as a WAV file to use in After Effects.

  • Export an image sequence: Choose File > Export > PNG Sequence and WAV and specify a name and location.
  • #CHARACTER ANIMATOR TUTORIALS UPDATE#

    When you use Dynamic Link, any changes you make to the puppet in Character Animator will automatically update in After Effects. Drag the scene from the Project panel in Character Animator to the Project panel in After Effects and then right-click it and select New Comp from Selection.

  • Use Dynamic Link: Launch After Effects.
  • You now have two options for bringing your character into Adobe After Effects:
  • If you don’t have it already, get Character Animator here.When you’re finished animating, select the scene in the Project panel and adjust the scene’s duration in the Properties panel.
  • #CHARACTER ANIMATOR TUTORIALS DOWNLOAD#

    Download Adobe’s puppet templates here.To follow along with this tutorial, download the project files here.You can then import directly into Premiere or After Effects for further editing and compositing.

    character animator tutorials

    This will export your animation as one file for every frame. If you want to edit your animation further in After Effects or Premiere Pro, export your project as a PNG sequence. You’ll find plenty of export presets from which to select when using Media Encoder, including presets for Youtube and many other social media platforms. Render out a simple video file through Adobe Media Encoder.

    character animator tutorials

    Once you’re finished with the animation recording, you have several export options. Fine tune your animation by recording one behavior at a time. Record any of these options individually or together. In the Track Item Behaviors panel, you have a number of attributes which you can record live, including dragger handles, face, eye gaze, keyboard triggers, lip sync, and transform options. Record in slow motion to give yourself time to practice and perfect your movements. You can quickly calibrate your webcam with the Set Rest Pose command. Record behaviors live with a simple webcam and a microphone. What makes Adobe Character Animator such an interesting program is the fact that it’s performance based it doesn’t require keyframing to bring your animation to life. Finally, add “bones” with the Stick tool, and now the puppet is ready for animation!Ī character can mimic your own motions with the help of a webcam. This will allow you to move the hands with your mouse or touchpad. If you want to move the arms, add a draggable handle to the each hand. Make the animation more realistic by fixing the character's feet to the floor with the Pin tool. Staple limbs to the torso so they follow along with movements. First, change the center of gravity by moving the origin point to your puppet’s belly button. This process includes a number of different steps, all of which help your character become animation ready. Once inside Character Animator, use the tools provided to put your puppet together. These positions can once again be assigned to keyboard triggers for quick access during animation. Just as we did with eyebrows and mouth positions, it’s important to create several hand configurations, including thumbs up, thumbs down, hand open, hand closed, and any other orientation you might want. Layer order is important since you want an arm and a leg to be behind the torso, while the others are in front. Create arms, hands, legs, feet, and a torso in your original Photoshop/Illustrator file, and then group the attributes accordingly. Create a bodyĬreate a body just as you created the head and face elements. For instance, if you make any changes to your character in Photoshop/Illustrator, the file will update immediately in your Character Animator project.

    character animator tutorials

    As usual, a great feature of working in Adobe programs is the ability to work with several applications at once. Further control the movement of each element with sensitivity adjustments, keyboard triggers, and cycle layers. Once imported into Character Animator, you can tag all of your attributes, letting the program know which layer corresponds with which attribute. Use grouping to keep all of your attributes organized. The basic structure of your character in Photoshop/Illustrator is very important and will give you complete control over your character.






    Character animator tutorials